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1992-04-26
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04/26/92
[v2.1] The option to display the ADOPT-A-DOOR message or not was
not working properly. Regardless of what value you used,
1 or 2, the message was displayed. This "bug" has been
around for some time!
You can now use an environmental variable for Non-Standard
IRQs. This will eliminate the need to have multiple batch
files to execute the door. See DOCs under NON-STANDARD COM
SUPPORT for details.
You can now use environmental variables, on the first line
of the configuration file. This will eliminate the requirement
that you create an individual configuration file for each node
in a multinode environment (ONE config file for ALL nodes!!).
See DOCs under MULTI-NODE SETUP for details.
When all puzzles had been answered, the message informing the
player of this, would flash on the screen briefly, making it
immpossible for the player to read it.
When all puzzles had been answered by a player, the program
would first display the playing board before displaying the
message that all puzzles had been completed. The message will
now display before the board is displayed... makes sense! <g>
02/20/92
[v2.0] Minutes remaining was NOT being displayed. Fixed this and
changed the heading from "Call Time" to "Play Time"
When trying to backspace over characters you entered, while
logged on LOCALLY, the system would lock up.
12/29/91
[v1.9] Added an option to control when you DO NOT want the DOOR
to be used. Allows for 5 Blackout periods. This requires
a configuration file change. SEE DOCS for DETAILS!
11/02/91
[v1.8] Error #5 when caller's time remaining greater then 99
11/01/91
[v1.7] Added an option to control the number of plays per day,
based upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
Added an option to control the length of time the game
may be played (each time caller enters the Door), based
upon the user's security level. This requires a
configuration file change. SEE DOCS for DETAILS!
10/17/91
[v1.6] Added a colorized Bulletin. Config file change!!
Chnages to internal routines.
09/06/91
[v1.5] Re-adjust delay values in non-registered version.
08/23/91
[v1.4] Sysop was not being given the 99 chances to play.
Changes made to several internal routines
07/27/91
[v1.3] Docs failed to indicate that you need a /E next to the
config file name to activate SHUFWORD as an event. Docs
have been corrected. (Just proves what I always knew...
I hate writing docs...<grin>
SHUFWORD: Database was not being updated with new words.
SHUFWORD: Will now dup check word being entered against
existing words in database.
07/18/91
[v1.2] If ANSI not detected, caller has option to contimue or
return to BBS. No longer denies access to game, outright!
If Sysop uses the door, he/she is given 99 chances to play
the game. Registered versions ONLY!
Added support for Wildcat! v3.0 (See Docs.. Config file!)
Added support for WWIV BBS' (See Docs.. Config file [untested])
Under certain circumstances the program would hang the system
after displaying the ADOPT-A-DOOR screen
06/27/91
[v1.0] Initial Shareware release
06/27/91
[v1.1] Well, I thought I had tested it extensively... guess not
enough. Error msg when accessing the HiScore file when
an entry in the file had answered more than 9 words.